Deepfakes in film: legal opportunities and risks
Deepfake technology makes it possible to reproduce a person’s face or voice realistically. In film productions this opens up creative possibilities, but anyone who skips consent runs a legal risk. Whether you are working with a deepfake performer, a digital double or synthetic media in film, the legal framework is clear, even though on some points the regulation still lags behind the technology.
Creative applications of deepfake technology in film
Deepfake technology is used for de-aging (making actors look younger), bringing deceased actors back to the screen, digital stunt doubles, language dubbing with lip sync, and reshoots without the actor physically present. Major productions such as The Mandalorian and film series such as Fast & Furious have already used the technology.
Synthetic media in film are therefore no longer a matter for the future. They are a production tool already in wide use. At the same time there is growing awareness that the technology can also be misused away from the film set: to fabricate statements, to falsify performances or to compromise a reputation.
Legal requirements for deepfake technology: where do you start?
Using someone’s likeness, including a digital reproduction of it, requires consent on the basis of image rights. That holds for fictional reproductions too: even where you do not literally film someone’s face but reproduce it digitally, the same rules bind you.
Three layers of consent are relevant to deepfake use in film:
- Image rights: You can object to publication of your portrait where you have a reasonable interest in doing so. Making a deepfake without consent can readily give rise to such an interest. That applies to well-known actors as well: their commercially exploitable popularity, meaning the right to turn their fame to commercial account, is reserved to them alone.
- Neighbouring rights: A new legislative proposal (late 2025) introduces a neighbouring right for deepfakes. On this basis individuals and surviving relatives would be able to prohibit or permit the making, use and dissemination of AI-generated simulations of their voice or appearance. This new neighbouring right therefore also gives people control over their own “digital double”.
- Contractual arrangements: The actor’s contract must expressly permit digital manipulation. Where that clause is missing, the actor can object after the event, even once filming has been completed. On productions where you are considering using a digital double, it is sensible to record this at the negotiation stage.
Risks where consent is inadequate
Without adequate consent for a deepfake you risk claims for breach of image rights, neighbouring rights and reputational harm. In summary proceedings the court can prohibit further distribution of the production, including after release. On top of that, distributors and broadcasters almost always require errors and omissions insurance: a policy covering claims for infringement of third-party rights. Missing consent for a deepfake performer can mean you are not insured.
How Liaise helps
As film law lawyers we guide film productions through the legal side of deepfake use: from contract negotiations and consent procedures through to assessing the risks of synthetic media in film. Whether it concerns a large international co-production or a smaller Dutch production, the questions surrounding digital doubles deserve a careful approach.
Would you like to know whether your production is on sound legal footing? Get in contact for a conversation.